Counter Strike Condition Zero Mission Packs
Posted : adminOn 2/1/2018Find all our Counter-Strike: Condition Zero Questions for PC. Plus great forums, game help and a special question and answer system. A condition zero mission pack containing both terrorist and counter terrorist missions. Counter Strike Condition Zero Remade.
Mission Packs are found in the czero MissionPacks folder. Each Mission Pack must have its own uniquely named folder. Below is an example file listing for a Mission Pack called 'MyMission': czero MissionPacks MyMission Overview.vdf czero MissionPacks MyMission Thumbnail.tga czero MissionPacks MyMission Easy.vdf czero MissionPacks MyMission Normal.vdf czero MissionPacks MyMission Hard.vdf czero MissionPacks MyMission Expert.vdf czero MissionPacks MyMission BotProfile.db Overview.vdf This file defines includes information such as the mission description, what team the player is on, which bot personality file to use, and so on. Thumbnail.tga The Overview.tga is a 24-bit image displayed as part of the Mission Pack's 'splash screen'. It must be no larger than 256x256 and is scaled into an area that is 320x68 at a screen resolution of 640x480. Easy.vdf, Normal.vdf, Hard.vdf, Expert.vdf These files define the game rules, map progressions, available teammates, enemies, and per-map challenges. If these files are missing, the corresponding CareerGameEasy.vdf, areerGameNormal.vdf, CareerGameHard.vdf, and CareerGameExpert.vdf files from the czero folder will be used.
BotProfile.db: This file defines bot personalities for use as teammates and enemies in the Mission Pack. These files define the game structure. Each file corresponds to the difficulty selected by the player. In other words, if the player starts your mission with a difficulty of “normal”, the Normal.vdf file will be read. It is highly recommended that you examine the CareerGame*.vdf files. They contain the data for the standard CZ Counter-Terrorist Tour of Duty. InitialPoints:The number of Reputation Points the player starts the game with.
MatchWins:The minimum number of rounds a team must win in order to win a match. Como Fabricar Mi Propia Antena Wifi. MatchWinBy:The number of wins a team must lead by in order to win a match. Characters:A space-separated list of bot names defining the roster of teammates that can be purchased with Reputation Points.
These bot names must have corresponding personality definitions in the bot database (ie: BotProfile.db). CostAvailability:Each teammate has a Reputation Point cost, from 1 to 5. This section defines how many total Reputation Points the player must have to “unlock” each cost level of teammate.
For example, a pair of numbers such as “4” and “15” means that the player must have at least 15 Reputation Points to unlock cost 4 teammates. Maps:The set of maps used in this mission. The name of each map section must match a bsp file located in czero maps, cstrike maps, or valve maps.
See the “Defining a Location (Maps)” section for more information. General Tasks injure [survive inarow] The player must injure at least enemies. Injurewith [survive inarow] The player must injure at least enemies using the weapon or weapon class.
Kill [survive inarow] The player must kill enemies. Killwith [survive inarow] The player must kill enemies with the weapon or weapon class.
Killall The player’s team must win at least one round by eliminating everyone on the enemy team. Killblind [survive inarow] The player must kill flashbang-blinded enemies. Headshot [survive inarow] The player must kill enemies with headshots. Headshotwith [survive inarow] The player must kill enemies with headshots using the weapon or weapon class winfast [survive] The player’s team must win a round in less than seconds. Hostage Rescue Scenario Tasks rescue [survive inarow] The player must rescue at least hostages. Newblue Total Fx. Rescueall The player must rescue all of the hostages in a single round.
Stoprescue [survive inarow] The player must kill a CTs who is escorting hostages back to a Rescue Zone times. Defendhostages No hostage may be rescued during each of rounds. Hostages may die, but they can't be rescued. Hostagessurvive All hostages must be living at the end of each of rounds. No hostage can die, but they can be rescued.
Weapon and Weapon Class namesThe names listed here are for use in the parameter of tasks that require it. Each location requires two “thumbnail” images for display in the interface. The first one is the small square image used for the location’s button within its Tour of Duty. Introduction To Artificial Intelligence Pdf Ebook. The second is the large preview image displayed when a location has been clicked on by the player. The small button image must be a Targa image (.tga) that is 128 pixels wide and 128 pixels tall, with a filename identical to the map’s bsp file (except, of course, for the.tga extension). Place this image in the folder: czero gfx thumbnails maps The preview image must be a Targa image that is 256 pixels wide by 110 pixels tall, again with a filename identical to the map (with a.tga extension). Place this image in the folder: czero gfx thumbnails maps_wide.