Psp Game Copyright Information Is Invalid

Posted : adminOn 5/19/2018
Psp Game Copyright Information Is Invalid Average ratng: 5,6/10 100reviews
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When I try to play it on my PSP a message comes up saying the copyright protection information is invalid. The game on my PSP via. Copyright blocks. The copyright protection information is invalid. I just downloaded a PS1 game off PSN. I downloaded it on to my PS3 and then copied the game to my PSP.

Hi, I read a lot about my problem, but didn't found any solution, so I would like to ask your guidance I have a PSP2004 with 6.60 Pro-C2. I downloaded Eboots from the Downloads - Psx2psp.

Psp Game Copyright Information Is Invalid

I copied the file to the memory card's Game folder - j:/PSP/Game/gamename/eboot.pbp I can start the game, but after it starts, I'm stuck at the settings I see a black background with - quit game, game settings, memory card utility, other settings, software manual, reset game menu, and nothing happens. It only reacts to up and down keys, nothing else, also I cannot quit just when I power off the PSP. Can you help me please? Thank you for your answer. You need (read instructions on the page) You don't have to change firmware at all, just which popsloader you use. Most PSX games I play use 372, 401 or 620. The package I linked to has all the loaders you may need though.

If you get PSN conversions (not supported on this site) they will run regardless of your firmware but PSX2PSP conversions are hacked and not every game plays properly on every firmware. If you only need one or two you can delete all the rest off of your card if you want the space. *****EDIT***** is a compatibility list. (pdf attached also) Again you don't need a firmware change, just launch in that version of Popsloader. Example: Mechwarrior2 notes 'Works on 3.80 M33 via Popsloader. Notworking on 5.00 m33-6' so it should launch fine with the 3.80 Popsloader. Humanfly138 wrote:did you add the plugin folder when you put the CFW files onto your memory stick?

Put 'seplugins' and 'sdk' folders in the root of our stick The Pro-B10 I have doesn't have 'sdk' or 'seplugins' folder. The Pro-B9 has an 'sdk' folder, I copied it, install the CFW, but it didn't had any effect Also the Pro-C has 'seplugins', I copied it, install the CFW, but it didn't had any effect And the Pro-C2 has 'seplugins' and 'sdk' also, I copied it, install the CFW, but it didn't had any effect I think I have the correct CFW, because the ISO stuff are working, just the EBOOT. X737fmc User Manual. pbp files don't. Humanfly138 wrote:did you add the plugin folder when you put the CFW files onto your memory stick? Put 'seplugins' and 'sdk' folders in the root of our stick The Pro-B10 I have doesn't have 'sdk' or 'seplugins' folder. The Pro-B9 has an 'sdk' folder, I copied it, install the CFW, but it didn't had any effect Also the Pro-C has 'seplugins', I copied it, install the CFW, but it didn't had any effect And the Pro-C2 has 'seplugins' and 'sdk' also, I copied it, install the CFW, but it didn't had any effect I think I have the correct CFW, because the ISO stuff are working, just the EBOOT.pbp files don't. You need to create an seplugins folder, then add 3 notepad files to it (GAME, POPS, VSH) Edit: Also use this:.